This is what I do

        3D  artist / 3D generalist  with  a   background in  industrial  design and  print.

        I' ve  previously  worked  in   several  areas  like  broadcast,  advertising,  gaming and  VRIn 2017 I've found a new passion while  doing  work for VR in Unity.

        My core skills   are    3D modelling, texturing   and  photo-realistic rendering.    I feel comfortable doing both organic and hard-surface modelling.


        I do my best work with 3DS Max, Zbrush, Cinema 4D,  Substance Suite and the Adobe Suite. 

I love  using  real-time engines  ( like Unreal & Unity ) 

just as much as render based ( V-ray, Redshift, Octane, Arnold )

  Showreel 2018 (22MB)

C.V. 2019

 44-078 897 76 836

© 2019 Catalin Obreja

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